GODFIRE:
RISE OF PROMETHEUS
Godfire™: Rise of Prometheus is an action-adventure title unlike any other for mobile devices, that puts players in the armor of Prometheus – a titan that defies the gods and embarks on an epic quest to save mankind by retrieving and using the all-powerful Godfire Spark. With jaw-dropping visuals and animations created in collaboration with Oscar-nominated animation studio Platige Image and powered by the Unreal Engine technology, dynamic third-person combat against hordes of enemies, epic in scale story and boss battles, free exploration of a unique world where myth meets technology, competitive Survival and Time Attack modes and endless character and play style customization, Godfire™: Rise of Prometheus delivers a truly console-quality experience on mobile.
Godfire™: Rise of Prometheus is available for on the Apple App Store as a Premium title, and on Google Play for free.
Official website: godfiregame.com
ROLE: LEVEL DESIGNER
My Contribution:
I've worked on three levels from pre-production to completion. I have been responsible for gameplay
prototype, scripting in Kismet tool and creating cutscenes in Matinee tool (some was created in
cooperation with Platige Image company). My biggest achievement was mastering of a dedicated tool for
creating in-game cameras.
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